![]() I prefer things mentioned one time too many than too little – particularly when there are many intricacies to remember.Īnother thing that bothered me was the lack of an overview chart, something that would summarize setup, phases, and basic action rules on an A4 format for quick reference. Meaning you find the rules where you expect them, even if that means they are explained multiple times. Ideally, I would want the rulebook composition to be more naturally flowing. Therefore, the process is explained at the end of the rulebook with the other free actions, instead of in the Power Cycle chapter. For example, you can charge one power from II to III by discarding another power token, which counts as a free action. But the content is more encyclopedically organized, rather than logically. Everything is included, I’ll give it that. The rulebook itself comes with a few quirks. But to understand the rules in detail (believe me, you don’t want to miss anything), you’ll have to read the rules thoroughly. Sure, a how-to-play video will show you the flow of the game and it is a great starting point. Gaia Project comes with a hefty rulebook and there’s no way around it. Learning the game alone Rules and Rulebook It’s easiest to learn if you have a mentor. Gaia Project is hard to learn from scratch and by yourself, but it’s very intuitive and natural to teach others. While you wait for the next episode, come play with us (Molfo and El Temblo) on BGS: .In this article, you can find out if Gaia Project is hard to learn (answer: it is and it isn’t) and how best to approach both learning and teaching it. IMPORTANT NOTE: Boardgame Arena has implemented the variable map method Babbuc hopes for! Great job as always, BGA, and thank you to the developers! ![]() You can also find us on our brand new dedicated channel, within the Gaia Project "Fight" Club Discord: įeedback and contact: song by Paranoixx: Ġ0.00 INTRODUCTION: WE'VE MOMENTARILY LOST MOLFO - BUT YOU'LL BARELY NOTICE: WELCOME BABBUC!Ġ6.30 THE SWISS ARMY KNIFE OF GAIA PROJECT: TWO MAIN XENOS STRATEGIESĢ8.10 INTERLUDE: IS IT POSSIBLE TO OPEN WITH AN ACADEMY?Ģ9.50 AAAND WE'RE BACK TO ADVANCED TECH TILESģ7.00 AAAAAND NOW WE'RE BACK TO ADVANCED TECH TILES - THE MATRIOSHKA DOLL EPISODEġ.00.10 WHICH BRINGS US TO THE QUESTION: HOW MANY FEDERATIONS WITH XENOS?ġ.23.25 FINAL CONSIDERATIONS - NOW WE UNDERSTAND XENOS (POSSIBLY)ġ.28.10 BUT WHO IS THIS BABBUC AGAIN? TWITCHING GAIA PROJECT, AND SOME THOUGHTS ABOUT THE ONLINE GAIA COMMUNITY While you wait for the next episode, come play with us (Molfo and El Temblo) on BGS. ![]() ENJOY! 00.00 INTRODUCTION - COULD IT BE TRUE, MOLFO'S ACTUALLY BACK? (ALSO VERY BAD JOKES ABOUT WW2 GERMAN GENERALS, AND THEN AT A CERTAIN POINT WE TALK ABOUT FIRAKS)ġ.30.20 FIRAKS & ROUND BOOSTERS - WHOOPS WE HAVE A SCORING PROBLEMġ.42.10 FINAL CONSIDERATIONS - YEAH, WE HAVE A SCORING PROBLEM ![]() EVERYONE KNOWS WE HAVE A SOFT SPOT FOR FIRAKS HERE AT PAIA GROJECT AND THIS EPISODES IS OUR TRIBUTE TO THE OCTOPUSS. AN ALMOST TWO-HOUR EPISODE, SUPER DETAILED, AND WITH MOLFO BACK BEHIND THE MICROPHONES. ALL RIGHT, THIS EPISODE COMES LATE, BOTH BECAUSE IT HAS COME LATE, AND ALSO BECAUSE WE PROMISED THE FIRAKS GUIDE A LONG TIME AGO BUT NEVER DELIVERED.
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