Two such settings many gamers suggest changing is: This lets you configure things unavailable in-game or impossible to set with precision. You can find arma3.cfg by going to “C:\Users\\Documents\Arma3\”. Tweak ARMA 3 configurationĪRMA 3 also uses a configuration file to determine a wide array of game settings. Here are two prominent ways to boost FPS that aren’t within ARMA 3: 1. -maxVRAM= (GPU VRAM you want the game to have.-exThreads= (Core count, for instance, quad-core CPUs use number 7).-cpuCount= (number of cores your CPU has, e.g., 6).You might find these particularly useful: Now, here’s a list of all available Arma 3 parameters. Add them in the text field next to Target: separated by blank space after “/arma3.exe”. Right-click on ARMA 3 shortcut on Windows. After opening the ARMA 3 Launcher, you’ll find the Parameters tab on the left. Find the Launch Options portion of the “General” tab. Right-click on ARMA 3 in the Steam Library. However, you can set them manually to double down or boost or reduce the system resources available to the game. Startup parameters aren’t in-game per se but are available in the official launcher and tied to its behavior. Only worth considering when you must squeeze out a few frames to reach the mark like 60 fps or 120 fps.Ģ. Ranges between 2x and 16x, and shouldn’t have a massive impact. FILTERING stands for Anisotropic filtering. Intel’s technique that provides a substantially better image quality yet is between FXAA and SMAA in computation cost. CMAA (Conservative Morphological Anti-Aliasing).A more effective alternative that reduces FPS by about 5% to 10% more than the one above. SMAA (Subpixel Morphological Anti-Aliasing).They barely affect FPS, making them a top choice. FXAA (Fast Approximate Anti-Aliasing) on Nvidia and MLAA (Morphological Anti-Aliasing) on AMD.Unfortunately, it can produce on-screen artifacts and is thus used with one of the 3: PPAA (Post Process Anti Aliasing) works after the frame is rendered and is light on ARMA 3 resources.ATOC (Alpha to Coverage) works in unison with MSAA, helping it conceal transparent objects.As such, it has the most significant negative impact on FPS in ARMA 3. FSAA (Full Screen Anti-Aliasing) oversamples every pixel before scaling it back to the original resolution, resulting in a sharper image and refined edges.Here’s a brief explanation of the 4 key settings: But the more important settings are in the bottom right corner, in the “Antialiasing” section. You can play with blur, bloom, depth of field, sharpen, and color correction. Switching to the AA
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |